Index · Speaking

Dynamic Blueprints: Pushing the Limits of NFT Collaboration

Speaker 0 As we enter the second quarter of the twenty first century, human civilization is experiencing an accelerated pace of evolution. A technological and socioeconomic singularity is ahead of us, and it's driven by artificial intelligence and blockchain technology. NPEAK equips entrepreneurs and business professionals with practical knowledge to keep them ahead of the curve in the exponential age. Our live mentoring sessions, on demand training, and exclusive networking opportunities keep you at the cutting edge of Web three, NFTs, the metaverse, decentralized finance, automation, and so much more. Meet top industry leaders during our live mentoring sessions to ask your questions directly or simply follow the recorded sessions in your own time. And PEEP, inclusive, inspired, in the know, in this together.

Speaker 3 GM, good morning, good afternoon, good night. Ladies and gentlemen, please put it in the chat. What is it for you? Welcome to another intriguing live session today for Impeak because we have a real treat as if if I may say so at least. I reached out to this amazing team myself after finding out about forever supper. And, actually, I know we're gonna do the polls a little bit later, but let me know in the chat if you ever if you may be minted forever supper, if you ever heard of forever supper before. So before we dive in, as always, please put any questions that you may have in the question tab below the chat. We might not be able to answer them directly and otherwise that they will get lost. And with that said, I would say let's dive in.

Today, I'm accompanied by two wonderful people from the team over at Async Art. First, we have Shannon Chen C, and she's on a mission to empower creatives with cutting edge technology as both a seasoned tech marketer and as a creative herself. And she leverages that dual experience as a senior marketing manager now for Async Art. Second, we have Anastasis Pugliftis. I hope I say it right now. Yep. Yeah. Did it. Alright. And he's a strategy minded biz and product person with an entrepreneurial spirit and background in engineering and tech startups. Inspired by the possibilities of blockchain as a new medium in culture and society and by both innovation in the art art and the music industries through technology, he currently heads business development and partnerships at Async Art.

So I invited the team because when I discovered their latest innovation called Dynamic Blueprints, I immediately thought that this is game changing both for the way that artists and communities can collaborate with each other, and it just was very fun to me. So I'm very grateful that you guys could join us today. It's gonna be a special interactive session, and Shannon and Anastasis will kick it off with a brief introduction about what they're doing over at AsyncArt and what dynamic blueprints are. And after that, I will invite two of our Genesys members, both amazing artists in their own right. I will invite them to join the stage for a conversation about art and also pushing the limits of NFT collaboration. So I'm very excited. Enjoy today's session, everyone, and join us in the set in the in the chat. Sorry.

And please before I kick it off, give some hearts for our lovely speakers today, and I would like to give the stage to you. Welcome. Welcome to Impeak. Perfect.

Speaker 5 Thank you. Yeah. It's I mean, it's always great to talk about these things. We can we can jump right ahead. I mean, I wanna I wanna start with, like, just just briefly discussing about what like, the the the whole context, how why we're all here, and as it relates to the core of what we've been doing lately at Async Dynamic Blueprints, and that is identity. And that is how how the a a new way of sort of existing in the the Internet, inspired us to start working on dynamic and in interactive stuff. Sorry. I'm just waiting for the the animation to go. But, yeah, I mean, I will I I'll I'll start with a story. Basically, where we are right now. Right now, we we we live in an Internet.

We we are already very immersed in this, but, like, most people, the average person spends, ten hours per day online where this is usually mediated through screens, which is how the the current sort of physical tech is, but that's that's not, you know, of relevance right now. But we spend a lot of time in screens. We let spend a lot of time in platforms, in apps. And the current experience has certain attributes. The current experience of us online is predicated primarily on being passive, and this is something that most people on Web three sort of agree and want to change. We don't want just passive people being subject to centralized data operations in the various platforms, whether you are a user at the Facebook universe or a user at Spotify.

What we what what I I've seen as a result of this current sort of structure of web apps and the Internet is the fact that people cannot really produce their true selves on the Internet. The and that is because they're not in control. They're not in control of their data. They're not in control of their identity because they cannot create an identity that persists and that is consistent across the web. And some words that are being touted with blockchain are interoperability, composability, and these things are really, I think, revolutionary in, changing these relations on the Internet and how we as people are and exist and sort of move around apps and experience, and have digital experiences. So, yeah, we are we are we are at we're currently in a space where the Internet does the digital experience does give us a lot of things, but the models that have emerged are very passive.

So, basically, the incentive is that users not really being truly themselves will apps are are incentivized to make them to scroll more be more passive instead of more actively engaging with one another and creating potentially more active economies within. Shannon, if if do you mind yeah. Thank you. So and this is sort of where we are at the precipice of. And I think this is a very long process, and I think it's a very exciting and interesting process to see where we're going. But some some point, the blockchain came, and the blockchain is this completely new, first such tech technology rail that can allow for digital assets that can be carried across the digital medium maintaining their characteristics and their properties. And these are mean, we call them NFTs. They're basically tokens. They can have a lot of simple and complex information, and they're growing over time, and that's great.

And they have some very special attributes as well, what we said, like interoperability, cross compatibility. And with with the emergence of these digital things, which is kind of where we're starting right now in this Internet of digital things, there's really a new opportunity for people being themselves and having identities on the web and creating through deep digital identities. And these identities are true because wherever I go, my collection of things that signal things about me is the same. If I go from one website to to another, everything is on chain, so it's true. And because of that, we believe that this is the first step towards something that's persistent and consistent in terms of me being true across the web. Now and this is where I think dynamic blueprints and what we're doing kind of starts.

And not just dynamic blueprints, but all dynamic endeavors, I think, that async has been predicated on even from 2020 when we first started. So, we have these static things. We have NFTs. And the question is, what does it take to become an individual online? Is just me owning a bunch of things that say things about me. We can say that maybe these tokens that I have, NFTs, POPs, and so on, art and music, these these things, I can we could perceive them as, characteristics, as adjectives. I have a certain artwork from a certain artist, and I've chosen to mint this. And this shows my support for this artist, but also tells something about me. And I can carry this across the web, and this is my identity. Is this the question was, is this good enough? Is just static objects that basically are characteristics or adjectives about me enough to warrant an individual online?

And I think it's not. I think that an individual is way more than just a set of adjectives that are true but are just static adjectives. So this is where, a more sort of complex procedure or complex thought around what an individual is arises, I think. And this is where the blockchain still has a lot to offer and where I think a lot of fun and a lot of new ways to explore the digital space and digital realities exists. And now I'm I'm gonna I usually, use a term that I think comes from psycho psychology from psychoanalysis. It's a Jungian term. I might be completely misusing the term, but it's it kind kind of kind of helps, which is the process of individuation. So for me, for an individual to become something, it's not just a static thing, but it's something that always evolves.

So think if I were to as an individual, if I were to go outside of my house and go to the bar, or if I were to go to the opera, I wouldn't perform in the same way. Even though I do carry myself, a lot of characteristics are the same. Maybe I would speak kind of differently. Maybe I would behave kind of differently depending on the space I am. So so where I'm going with this is that I think just having static JPEGs that say things about me is not enough for me to really become truly immersed in in in in a digital space and hence become an active agent and change this whole model that we're saying, create this whole web three way of being on the Internet. So first thing is, as we said, objects. So characteristics, adjectives.

The second thing that I think there's a lot of stuff there is relations and connectors. And these can be relations between characteristics, relations between characteristics and their context, their environments in which they arise, or even relations between different wallets. And in order to be able to have these complex items, to be to have those complex relations, you need things on the blockchain that are not static, that are dynamic and that change based on my decisions. So I need to also have agency, but also based on the context that I might apply those. So for me, this is just I just wanted to do this as an intro.

This is hugely interesting, and I think dynamic blueprints is a huge step towards actually creating the tools for artists and musicians, but not just for artists and musicians, for the users themselves to actually be able to create more complex identities and hence become more true of who they are in a decentralized way within the context of the way that we build for this space, which is decentralized and true to the, to the to the ethos of making people be real and agents and actually be active and not just trying to harvest their data and sell them ads. So this is what I perceive and what I view as sort of the future of Walk three, which is an Internet of people. And I think dynamicism and interactive products and features is definitely the way to go. It's definitely very interesting.

And I think we're we're we've been seeing this with dynamic blueprints and how people have been using it and how people have been playing around. We've been also adding some social features lately. I think Shannon will go through what we have and what dynamic blueprints is in more detail. But yeah. I mean, that that's it for the the the the dynamic. Right?

Speaker 3 I I love that. I I love the whole philosophy behind it, and I definitely agree that this is the future, the dynamic part for sure. So I'm very curious to to look deeper into dynamic blueprints. You're muted, Shannon.

Speaker 1 Switch back. You guys can hear me now?

Speaker 5 Yep.

Speaker 1 Awesome. Alright. So, yeah, given what Anastas has shared, you know, we've talked about the importance of digital identity and how, you know, dynamic collections can kind of feed into that or facilitate that. I'm gonna be covering a bit of just more, like, how can you actually implement a collection, what might that architecture look like. And so for this, you know, the architecture that or the new model that we're proposing, for people to create this new way, for creators and their communities to interact. It kinda has this architecture of having a high level world, within it composed of several cores. And then within the cores, you have expansion packs. So how might this start is you start by distributing cores to your community. So I'm gonna use this hypothetical example of a record label, and they could start by distributing all of these boring blank records to everyone who is in their community, follows their roster of musicians, that kind of thing.

And what is interesting about this is that each of these blank NFTs, which is an ERC seven twenty one, actually have different slots. So you'll have a background slot. You have the record player slot. You'd have the record slot, etcetera. And, you know, typically, in the past, if I'm going to be collabing with another creator, so in this case, with the record label, you know, their roster of musicians, I would come up with and collab over a static JPEG as Anastasas has shared, and I'll create another static JPEG with my other musicians. But what's interesting, I think, about this architecture is that each of these slots can then, you can have expansion packs that build upon the same evergreen core NFT. So how this is different from things going on today, typically, there's asset inflation. A collection will release one NFT, and then maybe they're gonna release another one.

But in this case, you actually have the core NFT. You have different collaborators you can work with to release expansion packs, and those actually build upon the same original NFT. So you keep people coming back to the same original asset rather than expanding and inflating the supply. And then what's interesting is that, you know, currently with, say, like, generative collections, which is what we saw a lot of in the last bull run, you know, people get their random algorithmic generated art, and it stays that way. It's static. There was no bearing, in terms of, like, their input on this. It just so happened they got this by chance. What's different about, I think, this approach is that you're now giving collectors agency to start dressing up or decorating their core. So say, for example, I'm a big fan of, you know, Kaggle as an example.

I can then put Kaggle's record on my record player to really show that I represent him, I rep him, or maybe he came out with a new album recently, and I just want to show my support for him by dressing up my core NFC with that record. And as you'll see here, you see that the in this world or in this ecosystem, that the record label has designed, we see different cores come to life. People starting to dress up their cores in unique ways that speak to them and their identity, and just, you know, showing off the the their individuality as Anastasia said shared earlier. So that's kinda like how one might implement a dynamic collection on a high level. And so, yeah, as I mentioned, you see all these different expansion packs, which are in themselves ERC eleven fifty fives.

And so those packs could have several NFTs in them. In this case, it has one NFT. Right? It's just the record. But maybe, you know, in a pack, you could have three different records if you wanted, for example. So that's high level architecture. And then in terms of how this relates to collaboration, I think what's really interesting is that each of these slots can be permissioned or have different permissions to them. So if I'm the record label and I want to only control the record player slot, like, want to be the only one to release new designs, new patterns on those, then that is kept to me if I wanted to. In the case of having that roster of musicians, I, of course, would want to open up the record slot to my roster of musicians so I could actually control, okay, only these wallet addresses can actually create records for this for this core NFT.

And then finally, what is really interesting, we think, is that you can actually open this up beyond your immediate commute like, immediate roster of musicians, artists, or creators, and you can actually open this up to anyone. Anyone in your community who wants to try this out, try and make a Background could actually submit something and, you know, then other members of the community could end up interacting with their pack. So it really opens up new collaboration possibilities that, did not exist before. And we think this is really interesting because, again, instead of, you know, collabing and I just work with another artist, make a new JPEG, work with another artist, especially for, say, like, a brand or, like, a record label in this case where they're working with several different creators, this can really help to just constantly drive attention back to the original intention of of the, the core owner or the core the core the one who kind of maps out this world for people.

So that's kinda how it relates to collaboration and new possibilities there. And just to give you guys a high level on other potential use cases for this, we think there's really interesting use cases, for example, for platforms or other collections. Say, for example, I'm a curator or I work with several other artists, I could actually have, you know, different artists make expansion packs for these different frames and then distribute these the blank room and have my community start displaying certain artwork in these frames to show off the artists that they rep, for example. On the music side of things, this is really interesting. You know, we have this multiplayer music use case where, you know, you could have different stems made by different musicians and have people basically assemble their own remixes. And other kinds of use cases we've seen as well that there's definitely potential for is a lot of gamification.

You know, since everyone has their own unique core, and then you can kind of do a call and response or kind of Simon Says thing with people, right, where you say, hey. You know, if you do this, if I if you change your frame to this, this time, if you change your whole room red, for example, then this this is a ticket. And so, say, maybe a benefit or something, some kind of raffle you're running or things like that. You can kind of show who is really interacting with you, who is engaged with you, and have a visual representation of that. I think as well for brands, what's interesting is, the idea of loyalty and reward systems. I'll speak a bit about, you know, how we've been implementing a badge system at Async and how we've been kinda using those. And this is definitely an interesting one.

Think loyalty and reward systems, it's it's complex because, you know, some people differ ideologically. Right? If oh, should the token be sold down so that the person can't, you know, benefit from their engagement, or should it be? I think that's a question that's open for discussion. We'd be happy to discuss that in the q and a. And then just other use cases we've seen are definitely, like, you know, like a long form release of, say, an album or, you know, a collaborative comic where, like, different people are making different squares of the comic and kind of changing the narrative as it goes, similar to kinda like an improv style. So, yeah, definitely lots of different use cases for this. Lastly, I'm just gonna be quickly going through the Forever Supper case study. So some of you are actually familiar with Forever Supper, which is awesome.

This is the first ever dynamic blueprint that we've we've created. And this is async's community core essentially, but we partnered with over 50 artists to create different expansion packs for this room. It builds off of the legacy of our founding piece, which was the first supple, which included over 13 artists such as Xcopy, Hakutau, Josie Bellini. And now we're calling this, like, the forever supple because it's meant to go on forever. It has the potential to be the biggest crypto art collaboration ever because, yes, the launch is only 50 artists, but the idea would be this would be expanded to anyone to create on top of in the future. So, as you can see here, it starts with, like, a blank room of this core, and everyone has kinda gotten their core. So far, we've had over 1,400 people hinting their core.

And what happens is that, as as Anastasas had mentioned, you kind of procure different packs, and these are all different pack like, assets that are created by crypto artists. We've had Gremlin, UC Zyn. We launched with RipCash yesterday, you know, Anna Maria Caballero. Several different artists of different disciplines have kind of come together, created their own take on this room, and then people can buy packs that really appeal to them and start to assemble their room or decorate their room as you're seeing here. We've had nearly 500 people come in and take their core and then start dressing it up with unique different packs. And then finally, this is the result. This is the world that I mentioned earlier, right, where you start seeing different people dressing up their room in different ways, which I think really is quite magical because you as as we were sharing earlier with digital identity, you know, you start to see people making certain choices based on the artists that they like or maybe the aesthetic that they like.

You also see people starting to we we have these social features that Anasas has mentioned where you can actually name your core and people can like and comment on people's core. So it creates this, like, community around the piece. Not just, oh, I've mentioned this piece, but now there's, like, ways to kind of interact with other community members, react to what's going on in the space. You'll see here if you as I scroll through, there's a raffle results feels, one which I love because I feel like, you know, you the community starts responding to things going on in the space too through this. They start sending certain messages. And so, yeah, that's high level, like, what we've been doing. In terms of gamification, you'll see those boards that we have on the sides of the rooms. Those are, like, different badges that people can claim once they've hit certain milestones with the supper.

And we're essentially eating our own dog food with this project and testing out all those use cases I've mentioned to you and showing people, hey. This can be done. This can now be done, using using the blockchain. So, yeah, that's a high level on the first the fur of a supple, and we'll give it back to Walt for questions and our discussion.

Speaker 3 I so love this. There's, like, so many opportunities you can and so many ways you can experiment with this. And, yeah, I'm curious because you mentioned, like, it it's kinda like I guess you can see it as some sort of a masterpiece that evolves with the time, and it can stay relevant with the time also. And, I mean, some people might slap me for this, but let's say you would have the the Mona Lisa, for example, and it would have changed. That that's just I'm thinking now, like, all these years. And and then I'm I'm wondering, like, is it also possible to to still see the the history of of that piece?

Speaker 1 Yeah. Like,

Speaker 3 you can go all the way back and

Speaker 1 Yep. Exactly. So because it's all on the blockchain, basically, all of these changes are actually gasless. We found a way to make them gasless. They all get kind of pushed as, like, offline signatures onto the chain, but each change is tracked. So if you go to each person's core page, you can scroll back and, like, see how it's evolved over time, And they it tells their own personal story, basically.

Speaker 5 Yeah. I I oh, go ahead. I just wanted to this is my my sort of technical brain. So the the changes are unchanged, but not immediately. So we we've built it in a way because we wanted to make it both accessible and make the u UI, the the user experience very good, but also make it truly decentralized. So every time you make a change, you don't pay any money. But we group all those off chain signatures that you, that you sign when you make the change, and then we post them on chain. And, obviously, there's a there's a there's a transaction fee that we incur there. But because we group all those signatures together, it's kind of like a roll up. It's not exactly like a roll up. It's not like we build a layer two, but, this is what we're doing.

And, also, in the future, obviously, ZKEVM roll ups are something that we find very interesting. We'll be deploying there. We'll be doing more stuff there. There's a very cool upcoming project that's very that will is is big on the art world. It will include many many artists from the the mainstream traditional art world as well as Web three, and we'll be exploring some some accessibility features there as well.

Speaker 3 Wow. Yeah. I'm really looking forward to see this. And I like, I I have some more questions, but, actually, I would love to invite two of our own artists on stage because they're both both very involved in the NFT space themselves as artists. So Ned and Ned known as Giraffiti and Benjamin, I'm gonna invite you on the stage. And meanwhile, for the audience, we have some poll questions. So please head over to the polls and do the the sort of mini quiz about dynamic blueprints. And meanwhile, let me see if I can invite Nat and Benjamin on stage to have a a conversation about this. Nat, you have an invite, and Benjamin, you should also have an invite now. Please join us on stage. And do you I was also wondering, do you see, like because you mentioned some ways of, like, gamification. Do you see this happening already and being utilized?

Speaker 1 Yeah. So, basically, one way we've been experimenting with this is, like, you know, we have upcoming packs coming out. Some of these are very, high profile artists. For example, yesterday, we launched with RipCash, and he was only doing a allow list. And sometimes these artists are able to allocate a certain number of allow list spots to us or even free NFT to give away. So what we've been doing is actually to ensure this, like, you know, we reward the people who are most engaged with the system. We actually basically, the more badges you collect on the board, which is when you hit certain milestones with the projects, like, oh, I've made enough changes to my core on x many days. Those are, like, your tickets into these raffles that we run for the allow list or for the the free NFTs in the case of what we do with Matt Cain.

And, also, what we've been doing too is also, like, looking at our leaderboard of, like, say, you know, our top 10 people and saying, hey, guys. You're currently our top 10. Because of this, you know, you get entered into this smaller raffle of just the leaderboard, that kind of thing. So definitely some really interesting gamification we've been seeing so far with people collecting their badges and things like that. Yeah.

Speaker 3 Really cool. So Benjamin is on stage with us now. I don't know if, Nat, if you saw the invite or if you have some trouble coming up. Let us know in the chat. But Benjamin is one of our most active active artists in in INPC, and he created, like, several of of our pro apps for the GoalGETTERS challenge. That is one thing that we run-in our community to help people achieve their goals. And, actually, we have a little surprise also. Maybe we should keep it towards the end, but I think that Benjamin might be involved there. So, yeah, Ben Benjamin, what are you thinking about all this? I know that you were already aware of it. Do you see any ways that you're that you can use this yourself? Ah, there she is. Hi, Ed.

Speaker 4 Welcome.

Speaker 3 And for you, the same, Ned. And

Ben do

Speaker 3 you want that some you're gonna interact

Ben with this? I've got a couple of questions for them just because, I mean, I know a little bit about it. Right? I know Rip. I've talked to him, in the past. We've talked about on chain stuff. I recently met him in my first on chain. So technical questions, though, because I'm a technical guy, in addition to doing art. So how walk me through. How did you guys get from kind of, you know, blueprints? I know async from your blueprints originally to dynamic blueprints. You know, kinda what was the path to get there? And then how did you guys decide to, like you said, eat your own dog food? There's some other dynamic blueprints out there, right, that aren't the forever supper. How did you guys decide that, hey. This is how we should lead this? Kinda you know, what was the thought process? How'd you get from here to there?

Speaker 5 So the the history, I would say, is very natural. So Async started with Dynamic, and the vision of Async from the get go was how can we explore the blockchain as a new artistic medium, not just take a thing, tokenize it, make it scarce, which is also interesting. It also has new things to it that add digital things. Digital scarcity is important. But we think that there's there's way more there. And that also turned out as we as we played more with it also related to how we carry ourselves on the Internet, the the whole all the identity stuff. So we started with dynamic art, and the initial pro product was predicated on on the question, what if an artwork could change over time and could change based on the input of various data? So the first iteration of the async was that dynamic art product.

The first actual piece was the first supper, which was a very similar scene to the forever supper, and it was a collaborative piece between I think something like 12 artists and a lot of the sort of OGs in in in the space like Hexcopy and Hakadan and a bunch of other people there. And the idea with that product was so you take we we you took we took the first software and we split it into layers, similar as we have the slots in dynamic blueprints or are we as we had layers with generative blueprints. And then what you do is you tokenize the layer, and people buy that layer. Now that layer can have many different forms. It can have various states. So all the different collectors could change based on their mood or whatever they wanted. They could change their layer, the layer that they have bought.

And that would reflect on the master artwork. So Metakovan was the the the the person who had bought the first supper as, like, the master masterwork. And say that Metakovan had, like, a digital screen on his kitchen, and then I own a layer, and overnight I change the layer. Medakovan wakes up. In the morning, he goes to brew his coffee, and he sees that the the artwork is different. There's there's, like, thousands, potentially millions of combinations for this model. So we started with dynamic art. Now what we saw there is what we're doing is we're tokenizing the layers. Now some artworks may work with a bunch of layers, say 30. Some artworks only work with three or four layers. Because of that limitation of how many layers you can have, you also have a limitation of tokens.

So you have a limitation of how many people can participate, which makes the whole thing more expensive, more exclusive. It is an interesting thing. Maybe it fits more in a traditional art format, but it it wouldn't work for communities. That that's a huge thing for web three. And this is how we went to blueprints. We said, okay. How can we get that layered system but open it up to more people, make it so that it's interesting for a wider base, make it more accessible, basically. So basically, we took the same model, but instead of tokenizing the layers, what we what we're what we did with blueprints is we tokenized a combination of different states for each layer. So then you can have a bunch of different tokens available. They're all unique. They're all things I can identify with, and then you you have rarities and all the sort.

And that was a cool experiment. And, obviously, then the the market did was sort of very bullish on generic collections during that time as well. And we launched grifters with blueprints, and that was a really cool moment back then. So that was cool. But then, you know, we did blueprints, but we realized, okay, you meant your thing, then your thing is static forever. It it we're only saying that we want things that change over time, that we want sort of this complex identity that all these things we want to the experimentations we wanted to do with the medium. So the idea was how can we have the best of both worlds? Best of dynamic art, best of blueprints, and there you go, dynamic blueprints, which is basically, you know, what what what we have, which is really a combination of the two products.

So it was very organic how we went from dynamic blueprints and then dynamic blueprints.

Ben Very cool. Thanks, Anastasas. Alright. Couple more technical questions because I love you know? So so what's the relationship sort of at the contract level? Right? So the core is a ERC seven twenty one, and the expansions are eleven fifty fives. So I guess couple of questions. Are the layers defined as, like, metadata on the on the seven twenty one in terms of where things go, where the eleven fifty fives fit in? Is that on chain? I I haven't looked at the contract. So

Speaker 5 I I would I'm I'm not super confident. But as far as I know, on the ERC eleven five five, there is a reference to the, contract of the core of the collection. So Okay. You wouldn't be able to use another ERC 1155 and have because you wouldn't have the metadata field that applies the the the asset to the right position. I I'm not entirely sure, like, what's the sort of trust process, but this is definitely something that we can discuss further. But I I'd love to have one of our engineers here or some of our product team. They they could definitely go deeper.

Ben Oh, here's a easy question, maybe. So because I didn't think about this. So if I've got a core, right, and I've sort of attached these eleven fifty fives. Right? On one hand, you can sell the expansion packs as they are. I saw that. Right? Like, if I wanna buy RIP's piece and then I wanna sell it to somebody, people did that. Right? They bought it for underneath, and they sold it for 3 ETH and stuff. And so what happens, though, if that $11.50 five's attached to the core? For instance, if I sell my core, does it just move as a blank core, or does any of the $11.50 fives go with it? Kinda what's the relationship there?

Speaker 5 The core is hold bound,

Ben so you cannot sell

Speaker 5 your core. Ah, very good. You can you can sell the ERC eleven five fives. And if you sell if You... If you have it open on core and you sell it, you lose it from your core. It rerenders, and it's not there anymore, because this... It always checks whether you have it on your wallet. So you have to have it. But, yeah, the core, cannot sell. And I think this is core to this product. I know there's there's there's voices in the space that are radically against, sole bound tokens. I I think it's an interesting topic. I think that this space for both and this, applications for both, and we've tried to do that because I feel that it's kind of like your, entry tickets to the world. It's it's you. Like, it doesn't have to be... It's it's it's like your stamp, your identity, your core.

It doesn't have to be something that you sell. Not everything is for sale. Not everything has to be for sale. Now the assets that make it up, they they can be tradable. And I think this this fund there and this value that can can accumulate from that, but your your signature doesn't have to be up for sale.

Speaker 1 Yeah. Just to build on that, what's, I think, interesting about the packs being tradable is, say, you, you know, you buy a pack, it has five NFTs. Maybe you don't like all five. And what we've been seeing is, like... Or maybe on the other side, I don't want them into a whole pack, but I really like this one NFT in the pack. Like, this is really interesting because it's almost like Pokemon cards or collectibles coming to life with artists. And, you know, you have people collecting certain traits. Like, for example, the gremlin, people really love the NounsDAU guy as well as, like, the right click save as guy, and they were, like, trying to get that on secondary, for example. So I think that's really interesting because, you know, this is, I think, a new primitive in a sense where you buy one pack. Within a pack, there's several NFTs, and those can all be kind of broken up if you want.

Ben I did notice that, especially with some of the mystery packs that create some interesting, you know, sort of dynamics there, right, with rarity and and market pricing. Couple other questions, and then I'll I'll give Ned a chance to ask a few. So, obviously, right now, probably the images are being stored off chain, right, from a price standpoint. You can kinda tell that it's not on chain. RIP, of course, loves doing on chain. You all looked at... You know, can you do an on chain, you know, image as eleven fifty five with this? Or...

Speaker 5 So we're using IPFS right now. I... Again, I know that we currently were using IPFS, and I understand that it's not always the easiest to have high complexity, a lot of information on change, just very heavy. Obviously, there are VRMs. So I think definitely in... As as we develop this, seeing how we can use sort of encoding of, complex information on chain like VRMs is an area of interest. But we think that this is not a black and white issue, like the issue of the centralization. Like, we're we're... We make sure that we hash it. It's on IBFS that we have the sort of signatures on chain so that it it is verifiably what's mine, what I've applied, and what I have, what I have not applied. So what's shown on my core... Like, what combination of things is on my core is actually verifiable and changed.

So we have all that information there. The actual asset, we're in the middle of of of that spectrum. So we are hashing. We are using IPFS. You can download it and sort of make sure that you... You've got the assets so you... You're secured if ever was something to happen to IPFS. But, obviously, it's not exactly the same as being directly on chain. But I understand this is a complex. It's definitely something that I'm particularly interested in to see how the space solves it over time. But, yeah,

Ben this is where we are. And I think things are changing a little bit. Right? I mentioned my first on chain piece the other day, and I've done a few test pieces in the last year. And, you know, what used to cost, I don't know, for a very small SVG file, you know, might have been point three or point four in gas prices, you know, change that significantly. Now, you know, there's some guys doing some new things with, s store two and where they're storing the data on chain. And I meant to the more complex, my first one the other day, even with higher gas, and it was less. It was point two or something. So, I mean, there are some interesting things being done, but then you've got, you know, some of the Ethereum core devs going, no. You shouldn't be storing that there.

Please don't store data there. That's not where data goes. So, yeah, I do agree. It's interesting, and it's evolving. Another question about the actual NFTs themselves. Right? The eleven fifty fives. It looks like most of the images right now are static. Right? But you guys obviously have done dynamic NFTs in the past. Are you looking at... You know, will some of the expansion packs be dynamic in that sense that they could change over time or they could, have motion in them or something like that?

Speaker 5 So where we are right now is, these are all things I'm very thrilled about exploring more. Where we are right now is that... And we had a lot of questions in blueprints, like, can you have animated stuff, on blueprints? It's... Again, it's it's it's it's really a technical comp, issue that you need some time to develop, and this will prioritize things. But, where we are right now is that your NFT can be animated, so you can have this part of information at least. But the... What's actually on the on the on the on the core, the asset is static. Now a future thing would be... What we have right now is just people's agency. People can change those static elements together. And next step for me would be imagine if some of those elements were animated as well, and that's something that's, we're planning it.

And it's something that's feasible. It needs it needs, like, some technical solutions there because combining, animated layers is not the same as combining static layers. But that's definitely a next step. And then I would say that even further down the line of complexity and making the blockchain sort of more and more composable would be what you said. Like, imagine if it's not just my agency who chooses how my call looks like, but we can connect it to data or we can connect it to other parameters, which is how we started. So we... In in our initial dynamic art, we had, like, one tool that was, you know, people own the different layers and make the the choices themselves, but we also had templates that change based on data, templates that change based on the time of the day, and all that sort of thing.

Ben Well, of course, you know, if it's soulbound, right, you can you can absolutely start looking at, that wallet data and all sorts of other interesting things. Yeah. Yeah. A big a big thing that I find

Speaker 5 very interesting, which we've been discussing a lot is referencing other information on chain that can reflect. So you have something on your wallet directly. Your core looks a special way. But that's, again, a bunch of ideas that we... Product is... We're always discussing.

Ben Yeah. I I used to run a team of software engineers, so I know how it is. It's time and money. Right? Everything's possible, and you you just have to prioritize it. Last question that I've got for the moment. So I noticed that some of the expansion packs, right, that currently exist, some say verified, and then there's an option for nonverified. But I didn't see that they're actually already nonverified yet. Is that sort of a... You know, that's coming down the pipe, but it's not there yet? Or...

Speaker 1 Yeah. I can tell you that one. So what I mentioned about, you know, opening the... This up to your community, right, I think why we've kind of

Speaker 3 I think Shannon is stuck. Is she stuck for you?

Ben Yeah. She's rugging for me to...

Speaker 5 I I can take it in her stead. So you asked about the verified. Yeah. Right. So this is just a few future proof kind of thing in the sense that right now, we launched forever supper, and we've launched it as... It's it's difficult to start such a big thing and be a 100% open. So we launched it in a more straight format. Maybe, Shannon, you wanna take it over again?

Speaker 1 Yeah. Sorry. Got wrong. But I was just saying that segmentation is meant for when, you know, it does open up more widely, how do you kind of distinguish. But... Yeah. As as Sasas was saying, for now, we are kinda curating the packs, just kinda making this digestible for people as we roll this out. There's a lot of education behind the product, I think. So we don't really want to, like, confuse people. So I think we're starting with a more curation approach. But I think in the longer term, the goal is to, like, see what the wider community does, what kind of packs would they build, that kind of thing.

Speaker 3 Amazing questions, Benjamin. I see, Nat. It looks like she's already sitting at the dinner table.

Speaker 4 I love

Speaker 3 the art behind.

Speaker 4 So my first question is that how can I bring in my last supper into your forever supper? This is my first question, basically. Yeah. So I love it. I love what you guys are doing. Thank you. Yeah.

Speaker 1 Yeah. So, I mean, as I mentioned, we're kinda keeping it tight. Like, I'm curious. But if you're interested, we can definitely chat more about that after. But I think I think what's... I think the downside, I guess, of this is that you do have to build for the forever supper core. Right? So you wouldn't necessarily be able to just transpose your current background over to the core. I mean, in future, that would be amazing to be able to do. I think what's really interesting is, like, suppose you could pull in other NFTs from other platforms and, you know, truly be interoperable where, say, for example, I want to show off my whole music NFT collection and pull from different platforms. You know, that's something that I think would be, like, things we would look to do in the future. But, yeah, we can talk, Ned. Let's talk. I love the drama. Thank

Speaker 4 you. Yeah. Definitely. Thank you. And, exactly, this was a question that I had from you guys that in terms of... Because you were mentioning about the interoperability and how you wanna make things more accessible for, like, the environment. So this was basically one of my questions that who are the the... You know, what are the stuff that you are planning to or you have already working with right now, the teams, actually?

Speaker 1 Yeah. Could you clarify, like, working with in terms of interoperability? Or...

Speaker 4 Yeah.

Speaker 1 Yeah. Yeah. So, I mean, one thing we've already started, I think, is this idea that async is more like a creation platform, and we would love for our assets to live elsewhere. So last year, we actually partnered with SuperRare where, like, select blueprint collections, get index on SuperRare and can be traded there. I think we're also thinking about, you know, what if you could just put it on your own own contract, like your manifold contract, that would be awesome. So these are things, like, areas we're exploring. In terms of, like, when you mint on async, it is on your own contract, like, that gets deployed. So it's not like it's, like, plat... Like, a platform centric type approach. And as we mentioned, like, the assets can, like, live anywhere. Like, they're... You know, as Ben was saying, you can trade the packs that you buy.

They're not stock on your core or anything like that. So, yeah, that's that's what we're thinking in terms of, like, partner with other platforms being kind of the creation platform behind it. But, you know, if if they want to live elsewhere, that's something, you know, we actively explore with other platforms. And then for, like, Arch's sovereignty on their own contracts as well.

Speaker 4 Yeah. Is amazing in terms of collaboration. Sorry, Ben Goa. Yeah.

Ben No. I was gonna say I love the idea of hooking in your contract to other contracts. Right? I mean, because I've done some of that. I mean, I've I've written contracts by themselves, but I've also done... You know, most of my art's been put out on manifold contracts just because that's kinda... That was the fad, right, in the last year in a lot of ways. But even with that, they've got a lot of composability and extensibility. Right? I mean, you know, I used an extension, for instance, to make my on chain art cheaper. You know? So I could imagine a really cool extension, right, that comes out, you know, for you guys, for async where, you know, you can you can register that extension with an existing contract and then hook it in.

Speaker 4 Exactly. Yeah.

Ben Keep us in the in the loop on that. I would love to, play around with that when it's when it's ready or even not ready.

Speaker 4 That was the one.

Ben On on that note,

Speaker 4 I... My last question... Oh, sorry. What? Go on.

Speaker 3 No. No. Go ahead. I'll go after you, Ned. Please go ahead.

Speaker 4 So, like, just just one question that I had from you guys was that, like, for example, right now, I don't know if this is even under any consideration or it is possible because, like, everything is out there and evolving fast, and we see lots of stuff popping up. So then our mind starts to connect everything together to see if it's possible or not. Like, right now, I'm working on, you know, connecting some APIs to Unity or to Unreal working on stuff like that. And I was thinking that are you even having that under consideration that for the creation process of the artist, like, they can use any sort of, you know, APIs inside these scenes that you are, like, the... Like, forever, suffer scene or whatever that is going to be in the future. That was sort of a question, or I don't know if it's even relevant here.

Speaker 5 I... I'm not a 100% I understood, but I think it might be a higher order complexity problem to... For us to solve right now. I mean, we we wanna focus on we we wanna focus on delivering on sort of the core aspects of this product and, like, adding those social features, examining, other, you know, layer two solutions to make things cheaper to mint and... Especially with... You know, when you have when you have a a core and a bunch of... Because we we generate way more NFTs than we do with blueprints because you made from a pack, you get 10 NFTs. So we think that this is a good place even for, a secondary activity that is fun and that should be very cheap and accessible. And if it takes $15 to, you know, sell it on OpenSea, then it's not that easy, to start trading small things, left and right.

So, yeah, we have... All all I wanna say is we have all these other core things to solve. So hooking API APIs like that might be a higher later thing, I would say.

Speaker 4 Thank you.

Speaker 3 Thank you, Nat. Thank you, Nat, Benjamin, both of you for the excellent questions. And I know that Benjamin has something special prepared related to this session and forever supper. It's about to go live soon, soon off... Soon ish after the session. Cannot tell the exact moment, but we will announce in the Discord and on Twitter. But perhaps, Benjamin, do you wanna give people preview? You're muted.

Ben I was already hitting the share screen button, and it wouldn't let me hit the... Alright. Let's see if I can find the window here because I am bad at

Speaker 4 this, believe

Ben it or not. Let's see. I had it full screen, and it won't work like this. Hold on. Here

Speaker 4 we go.

Ben Alright. Share screen.

Speaker 3 And for everyone in the session now, Somi just came in. She's having a session for impact theories channel, embracing neurodiversity. So please, if you have the time, head over to that session after this amazing session.

Ben Alright. Hold on. Wait. I messed it up. I'm gonna save it as a PDF. Do

Speaker 3 you want me to pull it up?

Ben Would that help? If you have it, go for it. If not, I will have it pulled up in just a second.

Speaker 3 Let's do this faster.

Speaker 4 The race.

Speaker 3 Yes.

Speaker 4 By the way, Walt, can you share, like, the Twitter links to our friends so we can follow each other maybe on Twitter?

Speaker 3 I was actually... Okay. Let me... Let's

Speaker 1 I can share mine.

Speaker 3 Yeah. Perfect. Would be great.

Speaker 4 Thank

Speaker 3 you.

Speaker 1 Yeah. Anyone else in the audience, feel free to reach out.

Speaker 3 This is Anastasis. Is that correct? Yes, sir. And then I think also for the people... Okay. Wait. Let's go to Benjamin first.

Ben Alright. So it doesn't really have a white background like that, but I had to export it as a PDF real quick to get it to share. So I'm... I was working on a collection, and, obviously, I've done a bunch of stuff with mountains for NPEAK in the past. And this new collection has sort of a, you know, mix of styles between pixel art, some of the neon rainbow colors that I love, and then there's some landscape scenes. And I'm using a mix of Photoshop and AI and all sorts of things, even some of my old photographs. So far, I've put out about four, five thousand different generations mostly with AI, and this was one that just jumped at... I mean, it's been edited a little bit, but it jumped out at me just for its vibrancy and how cool it was.

And it's got the mountain in the background, and so showed it to Wow. And, so we we picked this one, and I really like it. Like I said, I I think it's a little bit different, something really cool, and just a lot going on in this in this particular image. So...

Speaker 5 Yeah. It looks perfect. I can definitely see the working with some assets we have in the room already. I'm thinking metamorphic, which is the one we launched yesterday. But, yeah, it's great.

Speaker 1 Or, like, Neurocolors packs.

Speaker 5 Neurocolors as well. Yeah. Right.

Speaker 4 Yeah. Looking at And the rainbow pouring down, it's so beautiful, Randy. Thank you, Ned.

Speaker 3 I I really love it. What's what's the name?

Ben I think we went with Neon Dreams. Right? That was my first name for it. It just kinda jumped out at me, and so we stuck with it.

Speaker 3 Yeah. I I love the name too. The the big dreams Starting at the at the dinner table at forever supper. I... That's how I interpret it at least. Neon dreams. So, everyone, we will announce when this is available, but go ahead and I'll post a link again. But for the people watching this on demand, you can go to async, async.market. I think that's the quickest way. And there you will see a button to dynamic blueprints forever supper, and you can mint your core for free. And once you have that core, you have all the different expansion packs, and knee... Neon Dreams will be one of them pretty soon. So be on the lookout. And with that said, yes, Anastasi's and Shannon's links are in the chat. Do you want us to share another one? I think that's all. No? I think I'll pull there. Yeah.

I I would really, yeah, I would really wanna thank you both. And also Benjamin, Nat, I wanna thank all of you for this amazing presentation, and I think we're gonna have a lot of fun with this. I see that the audience loved it as well. I can't wait to win my own expansion pack, the the impig one, decorate it, and to play around much more. And I hope that in the future, perhaps, we can use it for for other things also with Inpig. I would love to see and explore the possibilities. With that said, I wish you and the audience a wonderful night. And I... Yeah. I hope you had a had a blessed tonight with us, and I hope to see you guys back. Thank you so much. Yeah. It was great. Thank you.

Speaker 1 Thanks, everyone.

Speaker 3 Thank you. Have a great night.

Speaker 1 Bye

Speaker 3 bye. And everyone who still is online, please head over to Sony session, and I see you in there. Great day, everyone.


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